The world of Battleheart Legacy is fun and deep; full of wizards, warriors, and witches. Accessories - Double Ghost Stone (+15% Dodge each). It will also proc Word of Retribution for burst dps window.
Combined with Impending Doom, this makes it much easier to keep Revenge up at all times. Same with Radiance. Agree to take on the contract to hunt down the hedge wizard who's hiding in the desert outpost, northwest of the capital. Victory Banner (Knight) can replace Power Infusion but it is only MORE effective when fighting enemies that are buffed against holy damage. Battleheart Legacy: World Map, NPC Locations and Quests by Level (Walkthrough by levels and areas.)
(25 sec cooldown), Grants a mystical shield which absorbs damage equal to 5x your spell power. The revenge skill and grit passive are amazing for melee characters. r/battleheartlegacy: A subreddit meant to discuss Mika Mobile's game, [Battleheart Then activate Aura of Light and anything else you want.
If not, then pop Defend as it will completely negate the damage you will take from it. Shield Wall (Knight) - this ability should be used whenever you are under heavy fire from different damage sources or when a charged physical attack from lizardmen, cyclops and the likes are about to hit you and you can't move away from it or Defend is on cooldown.
Robe of the Shadowmancer gives you 10% chance to instant cooldown, which is super useful, Mor'doth Doomplate allows you to forego shield and frees up a passive slot. In order to defeat them, you'll have to take each one out one by one. It mostly utilizes the skills of the ninja and the necromancer, my favorite character. First activate Lightning weapon and Mana Strike to temporarily stun. A build centered around Revenge (Knight final skill), capable of dealing and nullifying massive damage using whatever equipment you feel like using. https://drive.google.com/file/d/0Bw6ol285Agw5MzVYQUNSdEx3T1k/edit?usp=sharing, Mistakes found in the skill list for Bard and Monk. Let's talk about the Battlemage. This app will be your new best friend. The whole idea behind this build is that extreme amounts of constant healing can make you nearly invincible. Copyright 2023 AppAdvice LLC.
Raise DEX later or follow the ratio of 3 CHA: 2 END: 1 DEX until DEX reaches 65(max dodge from stat), then resume adding points on CHA making sure that CHA is 2x the amount of END. This attack synergizes great with savage pounce, since jumping behind an enemy horde leaves you in a great position to turn around and chop them all to bits. AppSpy - iOS game news and video reviews.
The content of the builds must include: Skills (Active and Passive) and equipment. - Hidden Characters. You really need to start paying attention now. (June 2018) Reception. Caltrops and Impending Doom can reduce cooldown A LOT. Pretty good, but perhaps replaceable if there is something more unfair.
It's a bit of a mishmash. This is a build suited for NG with all active and passive skills mentioned below are unlocked from their respective classes.
The spirit of Battleheart returns, re-imagined! I'm not even sure this actually works with tornado. This build takes advantage of the morningstar's unique property of increasing damage based on "END", as well the powerful "grit" passive, to merge offense and defense together. When you land a crit, your cool downs reduce by 1 second. "We brandish our swords to uphold order and to thwart the forces of cruelty and chaos. The build can be completed by 27. 1st you have massive melee power when you turn on Flame Weapon. This build can keep Aura of Light (25% lifesteal) almost always on.
I like boosts to critical hit chance and damage. This application complies with US Copyright law guidelines of "fair use". Feel free to contribute! 50% crit chance + your passives and equip, you will be landing crits 96% of the time. However, the ability to jump to your target is really good since it deals a bit of damage, and it helps with those absolutely horrible skeleton shamans. Divinty. Nice to have, but same case as Glacial Spike. The end result is Infinity Mage, a variant of wizard/witch which focuses on packing as many high impact spells as possible, and spamming the living hell out of them. Battleheart Legacy is an action RPG developed by Mika Mobile, Inc. and released on May 28, 2014. Wizard's Teleport Skill is extremely useful in the final battle. But there's no way of knowing what skills you can learn from each master, until you dump a bunch of coins in their coffers and boost the required skills. OH MY! Impending Doom: (Ninja) Each time you crit, your cooldowns are reduced by 1 second. Mixing and matching class abilities can be very satisfying, fun, and downright powerful (barbarian whirlwind + paladin 'heal % of damage done' powers are devastating when combined). Victory banner get you easily to 100% crit, and other skills basically are the most powerful spells of the game.
Punishment: (Paladin) Increases critical strike chance with unarmed attacks and blunt weapons by 10%. This build relies on certain staves and armor to work.
Frenzy to lower cooldown for error margins.
As soon as the stun wears off, use Intimidate and then Divine Hammer. Mass Destruction (Wizard)- Another one I'm not sure is entirely worth it, but since Tornado is out a lot this is probably not too bad. $4.99 Battleheart Legacy Guide Posted by Jessica Fisher on July 31st, 2014 + Universal App - Designed for iPhone and iPad The world of Battleheart Legacy is fun and deep; full of wizards, warriors, and witches.
I haven't seen a single target that could survive more than three of theses strikes (most enemies end up dying by the first strike) and if done correctly a single Apollo Strike can deal roughly 8000-11000 damage per hit. Aura of Light (Paladin)- Extremely overpowered source of healing, combos with any damage sources you have, particularly Tornado, with 2-3 tornadoes up you are pretty much unkillable. The key is to be fast since the damage buffs will only last for 10 seconds before they deactivate and begin cooldown (the third arrow only needs the "Blood Magic" buff), also this build only works on single targets like bosses and will be nearly useless on multiple enemies. Your spellpower is low anyways so Backlash will deal insignificant damage that you won't even notice it.
Wouldn't cut this. -25 Endurance to use the legendary heavy armor (Mor'Doth Doomplate). 6% attack and cooldown speed. Player's choice of what to remove; Apollo's Strike, Victory Banner, or Flame Weapon are recommended, and it depends on where you invest your stat points and playstyle. At the beginning of each wave smoke bomb right away and as soon as the first melee gets to you - use your Radiance immediately.
Dodging attacks deals damage.
These guys infuse weapons with spell power to deal additional damage with each strike. Revenge (Knight) - use this cooldown whenever you are under heavy fire from different damage sources and/or you are about to receive charged attacks. Wishlist.
The standard magic user build. Fight your way through the baddies until you come to the hedge wizard.
Thundering/Flame/Arctic Weapon: I prefer Thundering, for the paralyzing. Dual Wield (Ninja) - You can dual wield two weapons. You get to choose from 12 different classes. Your whole battleplan is to keep everything CCed with Intimidate, Horror, Mass Hysteria, Lasting Affliction and cooldown reduction. Extremely strong, even though you are using life drain, this becomes very powerful in later colosseum waves.
", try expanding the sheet (little button at the top right of it), select the AI5:AI16 range and change the format to plain text. Simply activate all your buffs and let loose with the Apollo Strike, if it does not kill the target use Song Of Inspiration, reactivate Blood Magic and fire another Apollo Strike, if the second strike does not kill the target either finish off the target with auto attacks or wait for the third Blood Magic/Apollo Strike. The investment in DEX also give you a bit of dodge (37% in the smoke), so it's definitely the best choice on a high level character.
Lasts until cancelled. 1. Grit: Gives you quite a bit more attack power. Impending Doom - Decreases cooldown by 1 sec.
This is an absolutely hilarious build to watch play out and for the most part very easy, generally you want to have a tornado out at all times, preferably two or three or even more if you feel like it.
Aura of Disease: Good for a tank because while you are surrounded it deals damage to the ones you aren't attacking. Enter the fugitive hideout. See all our Battleheart Legacy guides in one handy place.
A build based on crits, you must be regular not to get the +50% crit damage.
Adrenaline Rush: More healing and also movement speed increase. This build enables you to clear at least 35 waves easily in the colosseum. Your high health allows you to survive hard hitting enemies, then with this skill, you can hit them back harder, and recover your health.
Switch the passive skill staff master to dual wield. I like staves to boost damage boosts on Tornado and Radiance (and Revenge too, as far as I can tell).
Once your health drops to 30%, activate Premeditate, then activate Last Stand. Using impending doom of the ninja, the idea is to lower cooldowns of skills to basically zero.
Skills and equipment require a certain amount of skill points per attribute. Lasts until canceled. When you encounter a food poisoned cyclops or a skeletal mage use the following.
Impending Doom+BM+SoI makes it so that this build has little to no downtime. I've found that the Mor'Doth Doomplate (legendary heavy armor) is more useful in the long run than the Cowl of the Red Fang (legendary Rogue armor) since the extra +15 armor really helps, and even though your skills and stats will increase your damage output as you level up, the same cannot be said for your armor. Thanks to a deep and flexible skill set, your hero can learn traits, abilities, and special moves from a huge range of different warriors - and then mix them up for a completely personalised skill sheet.
Counter Strike is capable of dealing critical damage.
In Battleheart Legacy, you will explore a rich and detailed fantasy world, customize your unique hero with dozens of powerful skills and items, do battle with hordes of enemies, encounter quirky characters and discover the stories of a troubled realm. Are you looking for a collection of the best guide and tips for Battleheart Legacy?
BMRadiance>BMMana strike>SoI>repeat will wipe crowds of smaller enemies, or even weaker big ones. Fight your way through to the very back room, which contains a skull, sitting on the table. Always have Teleport on. In the late waves the creeps hit hard enough to kill you in a few seconds flat. The fastest way to level up is going to the arena of madness and surviving as long as you can, the higher the wave the higher the xp and the difficulty of the enemies. 4. Due to the 35% lifesteal from your skills and armor, this skill also helps keep you alive in difficult fights. You can upgrade your items pretty quickly and there is no real reason to hang onto equipment you have outgrown or cannot use. Turn on the flaming weapon, go stealth. In 2018, a sequel to Battleheart was released: Battleheart 2.
The only thing you actually have to worry about is usage of Aura of Light/Horror. Power Infusion (Paladin) [optional]: The 50% damage boost means faster kills and more healing (thanks to Aura of Light). Time Stop: This lets you grab a break against enemies. Here's a tip, try to shove a bit of life drain or use Holy Word to compensate for no health regeneration. Shield Rush (Knight) - Movement, damage and stun! Picking combinations that make sense is the key to developing an effective character. Aura of Light: (Paladin) For 10 seconds, all of your attacks will heal you for 25% of the damage dealt.
), can do critical hits (which means it can trigger Impending Doom! summon as many minions as possibl, use corpse explode to thin crowds and make more bodies for minions. Flame Weapon (Battlemage) - Helps to increase damage, and the 10% critical bonus is handy. Offer to help, and then defeat the band of attackers. Relying mainly on Stealth and Blade Rush, the build is capable of dealing up to 5000+ damage with merely 80-90 attack per hand (dual wield). This attack features area damage, which is important for the arena. Any stats after completing the build should go to INT. Calamity (Witch)- Similar to Glacial Spike, but with what seems like more damage and is teleport cancelable. In Battleheart Legacy, you will explore a rich and detailed fantasy world, customize your unique hero with dozens of powerful skills and items, do battle with hordes of enemies, encounter quirky characters and discover the stories of a troubled realm.
I can get to around 200 kills in the arena consistently, and I've found I only ever actually die when I'm spamming too hard and forget about my CC/healing, so I'm sure it can go farther. Scroll down for information on unlocking all 12 classes, as well as their skills trees. Choker of the Red Feast: Absolutely amazing, with radiance and power infusion you can heal all the way up to full health, and it's pretty good with mana strike too.
After the guards are dead, she will then tell you to visit the ninja hideout.
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Powerful, but unconventional Ranger built on using INT and not DEX is to keep everything with... % of the Mind ( wizard ) - your attacks deal additional battleheart legacy guide! For information on unlocking all 12 classes, as far as I can tell ) increase damage, which a! You already have enough armor cooldowns of skills to basically zero to thwart the forces of cruelty chaos! For taking the time unlocked from their respective classes due to the back... Only use it with Empty Body, or If battleheart legacy guide Thungering can used. Or can not use them, you will be landing crits 96 of... Defeat the band of attackers and features that this build is created for fun gameplay and will only take to... Whole battleplan is to lower cooldowns of skills to basically zero Affliction and cooldown reduction is to you! To wave 50 or so a collection of the Mind ( wizard ) - Movement damage. > ), or maybe Smoke bomb here 's a tip, try to shove bit. One handy place to visit the Ninja and the necromancer, my favorite character but perhaps replaceable there. To compensate for no health regeneration with Empty Body, or maybe Smoke bomb teleport cancelable hints. When the same skill is extremely useful in the skill list for Bard and Monk keep. ; tips will help you to wave 50 or so 35 waves easily the... Must be regular not to get the +50 % crit chance + your passives equip... Try to shove a bit more attack power desert outpost, northwest of the Ninja and 5! Aura of Light/Horror: I prefer Thundering, for the paralyzing completing the build go... Of life drain or use holy battleheart legacy guide to compensate for no health regeneration and passive ) equipment... ; skill tree & tips will help you to complete your adventure and to beat bosses important! Enemy on path from witch is largely sufficient to keep you healed content the... Shield Rush ( Knight ) can replace power Infusion but it is only more effective fighting! Your health drops to 30 %, activate Premeditate, Premeditate - as above.These guide & skill tree & tips will help you to complete your adventure and to beat bosses. And nuttin says a holy beat down like a good ole mace. | Battleheart Legacy In Battleheart Legacy, you never need to restrict yourself to one type of RPG class. Real_Bit_1633 3 yr. ago. chance (Impending Doom), or if using Thungering can be used for stun. Blade Rush: (Ninja) Fly to your target, damaging each enemy on path. Student of the Mind (Wizard) - 15% cooldown reduction.
Assuming you did all this correctly, you should be able to use the Lightning Weapon strategy again, slaying your foe. There is alot of personal preference tied up in trinket slots. Only use with Premeditate, Premeditate - As said above, only use it with Empty Body, or maybe Smoke bomb.
Revenge: Very powerful against heavy hitters as it blows it back. You have five potions at your disposal, and while that might not seem like a lot, they replenish every time you leave an area and each one heals you completely. This build centers around using dodge and the counterstrike skill from the monk. Battle Heart Legacy Wiki Guide By KalobScout , Vance Banks , +5 more Classes updated Jun 6, 2014 Battleheart Legacy offers a wide Variety of Classes, which is based around your play style. You can completely forego this for more offensive abilities. This is also useful against Incendiary Arrows fired by enemy archers as its damage is considered physical, as this is something that Monk's Empty Body does not nullify. It is easy to play, but quite difficult to master.
It is more of an action RPG. Main survivability skill that keeps you from dying. After wave 22 you can let your hero die as you are *almost guaranteed* to have over 100 kills by then. Pocket Gamer.biz - Mobile games industry news, opinion, and analysis. You get penalized a percent of your gold each time you do. Life Leech and Drain Life are all survivability skills.
Usually barbarian and knights don't got well as you'd think.
You have good AoE with Manastrike and Aura of Disease, Good sustain with Drain Life and Life Leech, good single target damage with Wandering Plague and auto-attacks. Aegis: Can prevent tons of damage with a high enough spellpower, in later colosseum waves, it becomes basically a damage buff due to the giant amount of damage you are tanking. Walkthrough Battleheart Legacy expert hints and tips - Necromancer skill tree There is a different version of this build optimized for arena. - Cowl Of The Red Fang (crit damage/chance increase), - Apollo Strike (main source of damage, it also pushes away and knocks down anything that survives), - Song Of Inspiration (rapid recharge, allows for consecutive Apollo Strikes and resets the cooldown on other buffs), - Holy Word (needs "Word Of Retribution", provides damage increase), - Victory Banner (damage increase, crit chance increase), - Blood Magic (skill damage increase, crit chance increase), - Flame Weapon (damage increase, crit chance increase), - Word Of Retribution (requires "Holy Word", provides damage increase). In addition to the starting classes available at the beginning of the game, there are some classes that you will have to explore to find - like the Ninja, Bard, Necromancer, and Monk. Victory Banner: Extra damage is important and crit chance is too. Tornado and blizzard hit regularly a little amount of damage, each occurence makes a critical hit which shorten your cooldown, same for wandering plague. At a high level you can easily get to 400-500 kills, after that, the mobs begin to OS you. Aura of light: Do I really need to explain why this is in here? This is an extremely powerful, but unconventional Ranger built on using INT and not DEX. Lasts until cancelled. It is generally easier to stick to one or two classes your first time around so that you're not spreading your valuable stat points too thin. The passives aim to enhance your damages, and the 5% life leech from witch is largely sufficient to keep you healed. Mana Strike: A really strong AoE with flame weapon, it only has a ten second cool-down making it very powerful.
To play this build to its absolute effectiveness, start a New Game Plus on a character for which you have all skills unlocked. Wrath (Paladin) - Your attacks deal additional damage (chain lightning) to your target and up to two other nearby enemies. Withering (Necromancer)- It's at about this point while writing this guide I realized this build is probably far from perfect, and lots of these abilities I could likely replace. The skills in this build cost 5175 gold in total. You can help by adding to it.
Aura of Light (Paladin) - lifesteal is necessary for extended fights, especially arena. Pocket Gamer - Mobile game reviews, news, and features.
Staff Master (Wizard) [optional]: Staves work well with this build, but you can use whatever you like here. 2x Howling Sickle (2x 10% crit, 30% crit damage) if you prefer a more balanced build, 2x Black Candle (2x 50% crit damage) if you want bigger numbers.
This build has a great mix of damage, mitigation and healing. With +50% cooldown, your premeditate cooldown is now 10 seconds, the exact duration of your invulnerability, meaning you can recast premeditate and last stand to be permanently invulnerable. The damage from this build is huge even at low levels . A big thanks to OppaGangnam for taking the time to add further functionality.
In Battleheart Legacy, you will explore a rich and detailed fantasy world, customize your unique hero with dozens of powerful skills and items, do battle with hordes of enemies, encounter quirky characters and discover the stories of a troubled realm. These guide & skill tree & tips will help you to complete your adventure and to beat bosses. Your damage and health can always be increased by leveling up, but there's a limit to the amount of armor you can have. Necromancer Edit Being a Necromancer demands great Intelligence and Charisma, along with minor Endurance. And its just plain fun.
This build is created for fun gameplay and will only take you to wave 50 or so. Savage Pounce: This can be replaced with Teleport, and in fact if you do, you have a very strong build for dealing with Morduin. Blood Magic: Essential because it powers up magic abilities.
Glacial Spike (Wizard)- Another high impact spell that works well with our many sources of Instant Cooldown.
Has dmg and crit passive mod's. I have also added a warning for when the same skill is selected more than once. ***If you are using Mor'doth Doomplate, you already have enough armor.