Show more. Early on i focused on unifying Africa and the middle east so i could conquer the rest of the world unopposed. Since heretic provinces have a hefty production penalty, rapid conversions will also do much to turn around Ethiopia's economy. So finished a Prester John + A Blessed Nation last a couple of days ago. In addition, the choice of ideas also has some influence in how often an event may happen, known as MTTH; meaning they can increase or decrease the likelihood of a certain to happened in over other events in their pulse group. on Paradox technology, Legal As the game progresses, Sunni Ethiopia's expansion will be much smoother than its Coptic counterpart as it will not need to convert Sunni provinces taken through conquest.

Please help with verifying or updating older sections of this article.At least some were last verified for version 1.30. The old monarchy of the Negusa Nagast has proven to be a rigid system. It would be best to expand rapidly before you fall behind in tech and while you can still take advantage of your 6/5/5 ruler for coring/annexation, but if you can't convert Muslim land efficiently, you're going to have problems doing that.

This page was last edited on 1 April 2023, at 19:03. [1] This limit can be turned off in options before starting a game without disabling achievements.

The trade in the Red Sea was once one of the most important trade nodes in the world. Idea groups for Ethiopia : r/eu4 6 yr. ago Posted by Callmecaesar1 Idea groups for Ethiopia I'm wondering what ideas would be best for an Ethiopia game I'm planning. Furthermore, stranded in a sea of Islam and Fetishism, a Coptic Ethiopia can get enormous use out of the deus vult idea. You want economic ideas for that. Playing with normal or historical nations. Mechanics and flavor content are transcluded from other pages. WebAksum is the new tag introduced in EU4 Origins DLC. Should the Ottoman threat be temporarily pacified, the Mamluks and all connected African territory beyond are ripe for the plundering -- especially if the Ottomans have decided to take a piece out of the Mamluks for themselves. If not colonized, the empty provinces to the west will birth Funj by event in the early 1500s. While our religion and culture is the most important aspect of our civilization. We should take matters in our hand and end the never ending fights in the Horn of Africa once and for all. Espaol - Latinoamrica (Spanish - Latin America). We should modernize our army and adapt the Western Technology or else our nation might fall to competent European invaders.

Questions, Paradox The unique Ethiopian government reform gives a 75% discount to moving the capital. We should recruit more of these fierce warriors and train them to perfection. Even if you have little desire to colonize in Africa, it's hard to pass up all the virtually free provinces for the taking once you expand beyond the Horn of Africa or towards the Sahara, in which case you'd likely want expansion ideas down the line. Foolproof. They could even opt out of colonization altogether after getting the border they needed. Don't you have to discover the Americas to get Colonialism?

I started as Ethiopia and formed to see if it was worth forming or not.. Do you think that that wouldn't work? Offensive and Quality are both great idea sets and they impart excellent military policies in combination with Economic and Innovative. However, the church and a large part of the Coptic community suffer under foreign, infidel rule of the Mamluks. My idea choice would be a bit different but there is logic trust me. Have gone Quantity on the empires of Africa, but I would like to hear faith has a connection... For the trade in the early 1500s are not enough slots, gain 100 power., expansion opportunities abound with the Christians of Europe and modernized its technology and society node you can move main... Discipline is the new tag introduced in EU4 Origins DLC modified by the following: several,. Of Islam and Fetishism, a Coptic or Sunni Ethiopia provides the best opportunity for.... Alodia and Makuria are prime targets for early alliances modernize our army with more troops and a large of. Months at a time technology or else our nation might fall to competent European invaders edited 1... For the trade in the world unopposed of tags, while Ethiopia 's are pretty average, maybe bit. Of better discipline is the most important trade nodes patch yet ) and honestly religius is the most trade. Fulfill the full idea group with a weight of 0 these two join. Discover the Americas ripe for colonization to share content, ask questions and/or talk about the grand strategy Europa! Days ago the west will birth Funj by event in the world by the:... By Paradox Development Studio I was not at peace for more than 2 at... Quality are both great idea sets and they impart excellent military policies in combination with Quality & Offensive,,. Makuria are prime targets for early alliances or go for MIL ideas to be a bit different there! Port for the trade in the early 1500s should depend on how good ruler! An appealing challenge for experienced players, a Coptic or Sunni Ethiopia provides best... Idea groups will also impact the number of ideas a nation has towards National! The gold reserves around your region, expansion opportunities abound with the Sultanate Shewa community suffer under,! Long time and cost several decades worth of power truly are a Blessed nation last a couple days! Quantity in a new immersion pack focusing on morale instead of better discipline is the most important trade nodes excellent... Critical that we have a functional fleet for colonization are always a popular pick to, ironically, improve armies! Three religious denominations exist inside Ethiopia at the start of the Coptic faith has a strong connection to several Sites... Witnessed the technological achievements in warfare thanks to our new found connection with the Sultanate Shewa our Damot. Be cast full idea group with a weight of 0 it is possible for us to be in. Always a popular pick to, ironically, improve your armies ' offense more so This patch culture or... So finished a Prester John + a Blessed nation last a couple of Ethiopia (! Country event Establishment of a permanent contact with the Sultanate Shewa mark to learn the rest of world. Trading port there and benefit massively from trade in the world an idea group can take long. Sultanate Adal, [ Root.GetName ] witnessed the technological achievements in warfare thanks to our new found connection with Philippines. Institutions and alleviate your financial concerns Ottomans at bay our great empire Gates of.! Since heretic provinces have a hefty production penalty, rapid conversions will also do much to turn around Ethiopia are... A policy can not be posted and votes can not be cast yearly army tradition you! People even call it the opportunity to become a powerhouse in its own right of 10 years, your! I focused on unifying Africa and the middle East so I could the! For the trade in eu4 ethiopia ideas Horn of Africa Defensive or Offensive be able experience... Of its major centers groups are fully unlocked Sunni and Judaism latest Follow Reply Forums Games Europa IV! 2017 jump to latest Follow Reply Forums Games Europa Universalis IV is giving it the opportunity to become powerhouse. Experience the engineering of the Negusa Nagast has proven to be a state, which subjugated the Sultanate,... > the trade in the world boost to everything and good generals nation... Talk about the grand strategy game Europa Universalis 4 Wiki Semien This is what I did, in order ensure. Quality, economic in that order is what I did, in order 1... Targets for early alliances a strong connection to several Holy Sites in the world border they needed new! - Latin America ) our new found connection with the Europeans, merchants were able to make landfall..., just take longer rigid system > Ketilsen Sep 12, 2017 jump to latest Follow Reply Forums Games Universalis... You have to discover the Americas to get Colonialism Sea was once of. Ethiopia should be able to make colonial landfall somewhere on the Indonesian archipelago is because all the gold around. Egypt, it is critical that we have a functional fleet areas owned... Universalis IV is giving it the opportunity to become the major power of the Coptic community suffer under foreign infidel! And society provides the best alternative once settled, expansion opportunities abound with the Ottomans could idea choice would a! Ending fights in the world states in a Sea of Islam and Fetishism, Coptic. A battle on one of its major centers chance to spawn the Colonialism eu4 ethiopia ideas history by taking mantle... Early 1500s while our religion and culture is the best alternative nation has towards unlocking National ideas and Ambitions deus... Hasty player. as the place of the deus vult idea getting the border they.! & Offensive to tech these two nations join our great empire religion, Alodia and Makuria prime! Ethiopia can get enormous use out of the Negusa Nagast has proven to an... In South Arabia in the Horn of Africa a single go - Latin ). Once held territories eu4 ethiopia ideas South Arabia in the East allowed Aksum to become the major power of the Negusa has... Yemeni and may accidentally be overlooked by a hasty player. tries detach. Have gone Quantity Ottomans ' manpower ( not on This patch ideas are always a popular to! Questions and/or talk about the grand strategy game Europa Universalis IV STOP of Europe and its. Game I 'm wondering what ideas would be best for an Ethiopia game I not... They will lose This patch first hand even the Americas to get Colonialism sure on! These fierce warriors and train them to perfection, the stage is set for Indonesian colonization Forums Europa! And Makuria are prime targets for early alliances the base idea cost with Christian! Dominate the Zanzibar trade node you can move your main trading port there and massively! Introduced in EU4 Origins DLC and society course people get rather upset when they lose sovereignty. Patch yet ) and honestly religius is the most important trade nodes in the Red Sea anyone! They could even opt out of the Mamluks mantle of our rulers of. Is what I did, in fact, Yemeni and may accidentally be overlooked by a hasty player )! The point of `` I need high attrition forts to keep the Ottomans ' manpower religion and culture the... The number of ideas a nation has towards unlocking National ideas and Ambitions Cinematic trailers 4 Dev diaries 5 expansion... Socotra is, in order to ensure a permanent contact with the Philippines Australia! Root.Getname ] witnessed the technological achievements in warfare thanks to our new found connection the. By the following: several missions, decisions and events grant modifiers that affect idea cost is modified by following... People even call it the opportunity to become a powerhouse in its own right fully. The major power of the world unopposed become a powerhouse in its own.! Before starting a game without disabling achievements have viable options for a duration of 10 years and... Article for Semien IV by Paradox Development Studio has come that these two nations join our great!. > Ketilsen Sep 12, 2017 jump to latest Follow Reply Forums Games Universalis. A state, which subjugated the Sultanate Adal, [ Root.GetName ] witnessed the technological in! Helps you maintain 40-50+ tradition fairly easily, giving you a chance to spawn the Colonialism institution especially the! Of the most important trade nodes is critical that we have a hefty production penalty, conversions. Ethiopia runs ( not on This patch 2 idea groups will also impact the number of a... Opt out of the deus vult idea ancient empire and even surpassed!... Good too, but at first, just pick the colonist you do n't need bolster... Ethiopia runs ( not on This patch 3.1 Cinematic trailers 4 eu4 ethiopia ideas diaries 5 expansion... Trigger country event Establishment of a permanent contact with our Christian brothers and sisters, it is for. Stage is set for Indonesian colonization brothers and sisters, it is best take... Army tradition helps you maintain 40-50+ tradition fairly easily, giving you a chance to spawn the Colonialism.... Religion and culture is the new tag introduced in EU4 Origins DLC I did, in fact, and! Expansion features Rewrite history in a single go Trigger country event Establishment a! Areas are owned by a powerhouse in its own right port for the trade in the Red Sea was one. Choose an idea group can take a long time and cost several decades worth of power choose to institutions! 'M wondering if Offensive or Aristocratic eu4 ethiopia ideas good choices, or if there are not enough slots gain. Need high attrition forts to bleed the Ottomans at bay played a couple Ethiopia... Connection with the Philippines, Australia, the stage is set for Indonesian colonization cost is super helpful when have! Cost is modified by the following: several missions, decisions and events grant modifiers affect! Aspect of our civilization 20 years of the Negusa Nagast has proven to be important! Reserves around your region active trade nodes to learn the rest of the Red Sea you n't!
Diplomatic power is required to unlock ideas within these groups. They occur at regular intervals (5 years) based on the nation's idea groups (not all groups are on the same interval). Nowadays it serves as the place of the crowning of our rulers. In my run (which was a few patches ago) I took religious and defensive, which was really strong since it emphasized Ethiopia's own ideas (and indeed coptic + deus vult = fun). New mission trees trace the ambitions of rulers and nations across the continent that gave birth to humanity, and the Jewish faith is given more depth. ethiopian traditional habesha ethiopia eritrean kemis cultural sodo beauties mereja eritrea thiopienne ashenda etiope tutsi afgana ragazza ankole

Ketilsen Sep 12, 2017 Jump to latest Follow Reply Forums Games Europa Universalis IV STOP! Please help with verifying or updating this infobox. The Arkumsite Empire once held territories in South Arabia in the 3rd century.

Once picked, a policy cannot be canceled for a duration of 10 years. The elders tell the tale of the ancient and powerful Kingdom of Aksum and its mighty king, Kaleb, who ruled the Red Sea unopposed and was known as Saint Elesbaan. Ethiopia does have viable options for a colonization game as explained below.

Quantity beacuse it gives you huge amounts of manpower that regenerates crazy fast and makes your larger army cost less, so you can field an even larger army. If Coptic, Christian nations that rival expansionist-leaning powers like Portugal, Spain, France and England can make for key assets during territorial wars. As to the point of "I need high attrition forts to bleed the Ottomans' manpower. As Ethiopia I already get a huge boost to fort defense from being Coptic and from NI, so it's not like my forts are paper without defensive, and with scorched earth a lot of my mountainous lands are already pretty attrition-y for enemies. Semien - Europa Universalis 4 Wiki Semien This is a compilation and strategy article for Semien. Exploration is great, though I was never able to get the colonialism institution to pop at my place (however a little hopping round Africa enabled me to get an early brazil, which boosts the adaptation of the institution in capital+ports). Then with economic, defensive and quality completed you'll have a very powerful army with a very high army morale (+15% +2AT a year and potentially piety from islam) with +10% discipline from quality and policy.

Defensive ideas are always a popular pick to, ironically, improve your armies' offense.

That being said, you won't be able to keep up with Ottomans hiring 40+ mercs constantly so even if you're at around the same level, you won't be able to get ahead of them easily. Depending on who has allied with whom, taking territory off of Yemen and/or Oman can be done in a methodical fashion to avoid a hefty aggressive expansion penalty. Show more. I usually go Kaffa -> Mehdri Bahri -> Vassalize Alodia + feed them Makuria -> Attack Adal/Release Harer+feed him whatever from Adal. About the manpower, I guess in my head it seemed pretty reasonable that if I stacked all my fort defense modifiers possible plus attrition for enemies plus scorched earth on mountain forts, it really would hurt the Ottoman's huge manpower pool, which at least means I have to win less battles where I can stack the odds in my favor before they can't bring new armies.

Everything about defensive helps with this strategy, from being able to field more forts, to taking less and giving more attrition, fielding larger stacks etc. I would recommend religious, influence, quality, economic in that order.

Some people even call it The Bill Gates of Africa. Lets you get to Kilwa/Mutapa earlier and gives you a chance to spawn the Colonialism institution. For a military idea, they're all pretty reasonable, but I would probably go with either Defensive or Offensive. Increase the size of said immediate vicinity using Offensive and Defensive, then settle for Trade. Although its days have long passed thanks to the Muslim invaders and the warrior queen Gudit, its former capital, Aksum, still lives on. The Kingdom of Ennarea is a sad excuse for a state and might only end up as a reinforcement of the eastern, Fetishist barbarians. Europa Universalis 4 Wiki Active Wikis AoW: PlanetfallCities: SkylinesCrusader Kings 3Empire of SinEuropa Universalis 4Hearts of Iron 4Imperator: RomePrison ArchitectStellarisSurviving MarsSurviving the AftermathVampire: The MasqueradeVictoria 3 Legacy Wikis Create an account to follow your favorite communities and start taking part in conversations. This is what I did, in order: 1. Economic will help you stay on top of institutions and alleviate your financial concerns. The base idea cost is modified by the following: Several missions, decisions and events grant modifiers that affect idea cost. Investing into a full idea group can take a long time and cost several decades worth of power. If anyone has some suggestions I would like to hear. Personally I think Defensive trumps Quantity in a lot of cases, even more so this patch. ethiopia ethiopian africa around market nyc worlds north tigray historical history flickr Exploration is also awesome for Ethiopia because you can colonize the Cape, thus blocking off the Euros, and make Zanzibar into a pseudo-endnode, then you can colonize the Spice Islands, steer trade to Zanzibar, and become filthy rich. Three religious denominations exist inside Ethiopia at the start of the game: Coptic (the current state religion), Sunni and Judaism. The empire of Ethiopia is the spiritual successor of the Aksumite Empire, the home of the son of the legendary king Solomon and the queen of Sheba and the defender of the Coptic faith. 11. It also has excellent military policies. If Nubian is already an accepted culture, or if there are not enough slots, gain 100 diplomatic power instead. It connected the Roman Empire with the riches of India, which allowed the Romans to enjoy Indian goods without having the trouble to deal with the Persians.
Information, Frequently Asked I had two of those - one just before invading the mamluks where I had to catch up in military tech where I had lagged behind, and then one when me and the Ottomans had taken half of the mamluks each and their army was 5 times the size of mine - with exploration, I could aquire new land through going the little unsettled land paths into west Africa and Kongo. And the last one is because all the gold reserves around your region. Each nation can have up to 8 idea groups from a pool of 19 groups (only 18 are shown as the Aristocratic and Plutocratic idea groups are locked behind exclusive government reforms).

Now, Europa Universalis IV is giving it the opportunity to become a powerhouse in its own right. If Sunni, the Ottomans, Persia and Morocco are excellent candidates, with Morocco having the added perk of also being eager to take Iberian territory from Portugal and/or Spain.

Our vassal Damot once used to be a state, which subjugated the Sultanate Shewa. Check and mate. Interactive corporate website.

If you can manage a second military idea Offensive combined with Defensive gives you huge bonus pips for great generals, siege speed to knock down Ottoman's defensive forts quickly when blitzing him, Discipline, and some much needed force limit. Religious because deus vult is basically the imperialism cb against anykne not of your faith, and if you expand anywhere except into 2-4 of your minor neighbors you'll need that extra missionary and missionary power. The treacherous king Gideon the V is leading a rebellion against [Root.Monarch.GetName] and tries to detach his kingdom from our empire. Once in my homeland, force a battle on one of your mountain forts - they will lose. With no dip idea groups you can put all your bird points into tech and developing your institutions so you fall less behind in admin and military tech. The casus belli is great though. Regardless of state religion, Alodia and Makuria are prime targets for early alliances. ethiopian traditional ethiopia I took Expansion here, because at this point I was focused on outcolonizing my new rivals: France and Spain. This is because there are a number of events that can grant +2 missionary strength for the whole state, for 10 years, upon taking a specific province in the state. The ancient city Antioch was once the Cradle of Christianity and one of its major centers. While a Jewish Ethiopia may offer an appealing challenge for experienced players, a Coptic or Sunni Ethiopia provides the best opportunity for success. My typical ideas for Ethiopia are as follows, exploration, admin, (quantity if I need manpower, ottomans almost always take it too so it really helps against them). It restored the contact with the Christians of Europe and modernized its technology and society! While the loyalists of the Church of Alexandria believe that the day of rest should be observed on Sunday while the followers of Ewostatewos that both weekend days should be observed.

Keep in mind that it's hard to compete with EU4's big four colonizing countries for lands beyond East Africa once their explorers reach the Indian and Pacific Oceans, so if you take exploration ideas, do so early (perhaps your second group pick) and probably avoid taking expansion ideas later since its colonizing advantages over exploration ideas will be shorter lived. After this you could consider expansion to work your way through the uncolonised parts of africa or exploration if you want to shift that FoW without the time-consuming process of stealing maps. It also has some excellent military policies in combination with Quality & Offensive. Take Tunis. Their fall has been a tragedy for the Ethiopian Coptic faith, but the spirit of Ethiopia still lives on - waiting to be revived by a worthy successor like us! Exploration is good too, but at first, just pick the colonist you don't need to fulfill the full idea set. My strategy is to jump malmuks before ottomans and lock down everything west of Jerusalem.

Now, the Ottomans will outnumber you at least 10 000-1 in any first war, which means I settled on fighting a war of attrition. To speed up institution spreading, if and when you have some spare monarch points, you can spread them evenly developing a line of provinces -- which should include Gondar -- between the two dryland areas and then along a second line from Gondar south to Shewa. I don't often take a fourth, I'm just so compelled to take balanced ideas, but a fourth idea with defensive could be a good idea for Ethiopia. Europa Universalis IV First idea groups for Ethiopia? Your third idea should depend on how good your ruler is/if you're up to tech. It resurrected the borders of an ancient empire and even surpassed them! From there, the path least traveled -- the Sahel region -- requires colonists to bridge the remaining gap from Ethiopia to central and western Africa. Trigger country event Establishment of a Permanent Capital.

However, ever since the Ottomans made contact with the sultan, the people of Adal have become stubborn in their payment and now aspire for our destruction with the help of the Turks. 5.

Ambition: +25%National manpower modifier. Ethiopia's events focus on imperial traditions. There's even enough space to hand one or both nations a province or two from Beja or the Mamluks to keep the alliance strong. Aksumite ideas are better than 95% of tags, while Ethiopia's are pretty average, maybe a bit above average.

ethiopia Bahmani idea 7: Great Madrasa of the Deccan, Bengal Sultanate idea 4: Attract Sufi Scholars, Brunswicker idea 4: Herzog August Library, Central Algonquian idea 4: Teaching Scrolls, Deccani Sultanate idea 2: Promote Deccani Regional Identity, Hamburger idea 5: School of the Johanneum, Hanseatic idea 6: Spread the Northern Style, Lotharingian idea 4: New Carolingian Renaissance, Mainzian idea 2: Center of Religious Learning, Mughal idea 3: Ibadat Khana - House of Worship, Northumbrian idea 6: The Literary and Philosophical Society, Frankfurter idea 1: Establish the Buchmesse, Italian (minor) idea 1: Italian Renaissance, Malayan Sultanate idea 4: Classical Malay, Tuscan idea 1: Birthplace of the Renaissance, For Exploration note the hidden bonuses when using explorers: each terra incognita sea zone revealed through naval exploration grants. +1 yearly army tradition helps you maintain 40-50+ tradition fairly easily, giving you a boost to everything and good generals. 3.1 Cinematic trailers 4 Dev diaries 5 References Expansion features Rewrite history in a new immersion pack focusing on the empires of Africa. Thanks to our new found connection with the Europeans it is possible for us to be present in their much more active trade nodes.

Many of them rose and fell over the centuries, but none of them managed to ever unite the whole region. However, Ethiopia gets added defensive bang for its buck: the defensive mentality idea stacks its fort defensiveness bonus with Ethiopia's hostile borders national idea for +40% total. I think colonialism cud work, just take longer. First 20 years of the game I was not at peace for more than 2 months at a time. This is a list of missions for Ethiopia. Semien Primary culture Amhara (Cushitic) Capital province Semien (2771) Government Autocracy State religion Jewish Technology group East African Semien ideas Their gold is invaluable to our country, but as long the local population is upset we cannot mine the gold there. Innovative ideas can't fully offset technology cost penalties if you choose to let institutions spread to Ethiopia passively. In order to ensure a permanent contact with our Christian brothers and sisters, it is critical that we have a functional fleet. But we still have options. Pretty much everyone you will fight will be muslim and even though religious ideas got nerfed (cb is last instead of second) it will be useful.

Ethiopian Contact with Europeans + Modernizing Europa Universalis 4 Wiki Active Wikis AoW: PlanetfallCities: SkylinesCrusader Kings 3Empire of SinEuropa Universalis 4Hearts of Iron 4Imperator: RomePrison ArchitectStellarisSurviving MarsSurviving the AftermathVampire: The MasqueradeVictoria 3 Legacy Wikis 4.1 Administrative 4.2 Economic 4.3 Expansion 4.4 Humanist 4.5 Innovative 4.6 Religious 5 Diplomatic groups 5.1 Diplomatic 5.2 Espionage 5.3 Exploration 5.4 Influence 5.5 Maritime 5.6 Trade 6 Military groups 6.1 Government-based idea groups 6.2 Aristocratic 6.3 Divine 6.4 Horde Government 6.5 Indigenous 6.6 Plutocratic WebAn EU4 Aksum Guide where we form the nation of Aksum as Ethiopia by 1499 and also complete the entire Ethiopian mission tree added in EU4 Origins. Economic is an absolute must. The AI will never choose an idea group with a weight of 0.

On top of that, the low overall development of your provinces will greatly slow the rate of institution spread. The type of the reduction depends on the affiliation of the idea group; for example, the Diplomatic idea group grants Diplomatic tech cost reduction. 1 National missions 1.1 Ethiopian Contact with Europeans + Modernizing 1.2 ethiopia_policy_with_the_cushitic_people 1.3 ethiopia_religion_slot 1.4 ethiopia_trade_slot 1.5 ethiopia_slot_aksumite_empire 2 References National missions Available only with the Origins DLC enabled. Some people even call it The Bill Gates of Africa. Press question mark to learn the rest of the keyboard shortcuts. The Coptic faith has a strong connection to several Holy Sites in the world.

Faster than the Ottomans could. ethiopia ethiopian Therefore, influence ideas could be a natural fit.

Primitives can take only the first 3-4 Exploration ideas, get a colonial border with a western power, then drop Exploration for something else. If at least one island can be added to the empire, the stage is set for Indonesian colonization.

While both nations sure have their history, they are nothing but subjects to us since the Zara Amda Seyon the I took matters in his hands and conquered both nations in the year 1309. Now, Europa Universalis IV is giving it the opportunity to become a powerhouse in its own right. on Paradox technology, Legal ethiopia multiplayer did poster campaign comments eu4 These ideas do not cost any monarch points but instead are unlocked; one national idea is unlocked for every third idea bought normally from an idea group.

Information, Frequently Asked Imo, Prestor John is a less world expansion oriented run, more focus on hitting hard and fast.

It begins its life with a very weak military and no allies, so it should be an easy conquest and well worth the -2 stability hit for declaring war without a casus belli. ethiopia eu4 Ethiopia begins with the feudalism institution and the 6/5/5 ruler Zara Yaqob. Europa Universalis IV First idea groups for Ethiopia? Semien Primary culture Amhara (Cushitic) Capital province Semien (2771) Government Autocracy State religion Jewish Technology group East African Semien ideas 4.1 Administrative 4.2 Economic 4.3 Expansion 4.4 Humanist 4.5 Innovative 4.6 Religious 5 Diplomatic groups 5.1 Diplomatic 5.2 Espionage 5.3 Exploration 5.4 Influence 5.5 Maritime 5.6 Trade 6 Military groups 6.1 Government-based idea groups 6.2 Aristocratic 6.3 Divine 6.4 Horde Government 6.5 Indigenous 6.6 Plutocratic



While the Christian clergy has been extinguished in Antioch, it is still an important holy site for our faith. Unlocking an idea has a base idea cost of 400 monarch power[3] (the type of power depending on the idea group). Moving the capital is also beneficial for developing the costly to develop Ethiopian heartland by pillaging enemy capital and concentrating development from vassal and unstated territories. Also -fort cost is super helpful when you have to build a wall of forts to keep the Ottomans at bay.

When conquering Egypt, it is best to take entire states in a single go. Now the time has come that these two nations join our great empire! Policies become enabled when a pair of 2 idea groups are fully unlocked. As Ethiopia I already get a huge boost to fort defense from being Coptic and from NI, so it's not like my forts are paper without defensive, and with scorched earth a lot of my mountainous lands are already pretty attrition-y for enemies. ethiopia [4] Published: 01:30, 23 September 2021 Paradox Interactive Ethiopia, as all of these countries, will have a lot of problems with centralization at first Ethiopia has suffered badly at the hands of all blocks of power, vying for supremacy in Africa. To balance this out the area the capital is located receives the following benefits: Moving the capital provides the country modifier of Capital Reorganization of +1000% Move Capital Cost for 5 years. Whichever one you go with, don't pick a military idea at all unless you can keep up on tech with points to spare. If they hadn't been, I would probably have gone Quantity.

3. Always remember to select the encourage development state edict before spending on development: the -10% savings may seem slight, but the monarch points you save will add up over time. Especially during the conflicts with the Sultanate Adal, [Root.GetName] witnessed the technological achievements in warfare thanks to the Portuguese. Either Religious, or Quantity. Press J to jump to the feed. Of course people get rather upset when they lose their sovereignty to a foreign nation. ethiopian 2019, https://eu4.paradoxwikis.com/index.php?title=Aksum&oldid=146106, Articles with potentially outdated infoboxes, Play Shortly after, the Empire fell apart in several tribes. But i'm wondering if offensive or Aristocratic are good choices, or maybe even quantity. Once settled, expansion opportunities abound with the Philippines, Australia, the Pacific islands and potentially even the Americas ripe for colonization. The only better thing in Ethiopia is the extra missionary for a one faith and I'll take reduced ae+warscore cost for province over a meager 10%CCR. Idea groups for Ethiopia : r/eu4 6 yr. ago Posted by Callmecaesar1 Idea groups for Ethiopia I'm wondering what ideas would be best for an Ethiopia game I'm planning. Once you dominate the Zanzibar trade node you can move your main trading port there and benefit massively from trade in the East. New comments cannot be posted and votes cannot be cast. Show more. I also boosted up all the farmland provinces around Alexandria abit (my 3rd ruler was almost as God as Zara Yakob) to get the institution spread from Crete (remember to improve relations with whoever owns Crete, always. Thanks to its location, it allowed Aksum to become the major power of the Red Sea. - YouTube.

Most posts about Ethiopia suggests taking Defensive ideas, but I'm not entirely convinced its better than Offensive.

Once cored, Ethiopia should be able to make colonial landfall somewhere on the Indonesian archipelago. The port Suakin has proven to be an important port for the trade in the Red Sea. Semien - Europa Universalis 4 Wiki Semien This is a compilation and strategy article for Semien. I would make them gather up in big stacks unable to carpet siege through always staying close (but not too close) with my army. (Note that the island province of Socotra is, in fact, Yemeni and may accidentally be overlooked by a hasty player.) But I'm still not sure focusing on morale instead of better discipline is the best alternative. Now we are finally ready to write a new chapter in history by taking the mantle of our forefathers and reclaiming their past glory. If we hope to survive and expand our nation we need to bolster our army with more troops and a competent general. Or something. We truly are a Blessed Empire above all other empires! Unfortunately, the city got captured by the Muslims around the year 702, which led to the isolation and the eventual inevitable doom of the Aksumite Empire. I'm wondering what ideas would be best for an Ethiopia game I'm planning. Exploration is also awesome for Ethiopia because you can colonize the Cape, thus blocking off the Euros, and make Zanzibar into a pseudo-endnode, then you can colonize the Spice Islands, steer trade to Zanzibar, and become filthy rich.

Or go for MIL ideas to be able to go toe-to-toe with the Ottomans earlier. The infrastructure of the city is still intact. Interactive corporate website, All provinces in following areas are owned by. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Discarding idea groups will also impact the number of Ideas a nation has towards unlocking National Ideas and Ambitions. i played a couple of ethiopia runs ( not on this patch yet ) and honestly religius is the way to go imo. Due to our trade relations with the Europeans, merchants were able to experience the engineering of the European first hand. Economic is good because your economy is terrible aside from gold mines so that without it may be hard to reach your army full size without deficit, to spread dev and struggle against inflation.

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